Monkey Madness Quest Requirements
Starting with Monkey Madness quest requirements, you will
need to have completed the Eyes of Glouphrie, Recipe for Disaster, Enlightened
Journey, Troll Stronghold, and Watchtower. As for your skills, you will need 55
Agility, 70 Crafting, 60 Hunter, 69 Slayer, and 55 Thieving.
There are also several OSRS items that you will
need to finish the quest. These include Food, Lemons, Grapes, Energy Potions,
Prayer Potions, Summer Pies, Weapons, Armour, Pestle and Mortar. There are
also monkey items including the Monkeyspeak Amulet, Monkey GreeGree, and the
Monkey Talisman.
Chapter 1
To kick off the quest, go and speak to
Narnode Shareen, who tells you Glough has escaped. Then head to Glough’s house
to the south-east of the Grand Tree and climb the ladder. Climb up the tree and
investigate the tree branch, which will give you an embroidered handkerchief.
Speak to the wife Anita at the north-west staircase
of the Gnome Stronghold. Ask her what’s wrong as she is upset. Her fears are
that Glough is seeing another woman. Offer to help her as Glough may be in
trouble. She tells you of whispering that she couldn’t reach higher in the
house. So go back to Glough’s house and climb the tree a couple of times. Check
out the gnome statue which will have a hidden switch. In the cupboard you will
find the OSRS book of spyology, so read through it to find a spycraft encrypted
document. Go over to the crates to the north-west to get a brush. Then check
the fire remains to find a mysterious note. To decipher the note, you need to
use Pestle and Mortar on your lemon. Then use the nearby lit candle on the
note, and use your Pestle and Mortar on grapes to apply to the brush. Use this
brush now on the note to make a scrawled note.
The note is written in an ancient Gnome
language. Use your translation book on the note and return it to the king. He will
tell you to go back to Anita to translate it. Read the now translated note and
head back to the king. Assistant Le Smith apparently helped Glough escape
according to the note. With that information go to the south of Glough’s tree
and speak to Assistant Lori. This assistant is the replacement for Le Smith and tells you to ask Auguste what happened. Use the balloon to get to Entrana
and speak to Auguste. You will be informed that Le Smith was lost trying to get
to Ape Atoll. Go back to King Narnode who will tell you to talk to Garkor in
Ape Atoll.
Chapter 2
Once you reach Ape Atoll, go to the north
of the island. Over to the east, you will find speak to Garkor. You will be told
to speak with King Awowogei, so do so. You will be informed that he only speaks
to Kruk, SO go back to Garkor. Your next task is to kill Kruk so you can make a
GreeGree to use as a disguise. Go to the hill near the main gate and you will
spot some monkey archers. You will be able to talk to one of them, so ask where
Kruk is. You will be told to track him from the bottom of the hill, so head
down until you find tracks. Follow them all the way to a trapdoor, then open it
to enter the dungeon.
You can find Kruk near the handholds from
the entrance. Be careful, however, as there is an entire dungeon in front of you
to get to him. There are two different ways of approaching the dungeon. You can
either use your agility, which would mean you should be about 70 Agility to
attempt it, or you can Tank your way through. For the latter method, you will
need a slashing weapon and a pickaxe.
Agility Route - Old School RuneScape
If you are going for the agility method,
then head south then east. Make sure you stick to the flat parts of the ground, as
the parts covered in an X will see you fall into a trap. Keep going until you
come to a full room of tricky ground. Your goal is to reach the eastern door.
Follow the path to the chest to get the bronze key. Use this on the northern
door and continue to the northern end of the cave. Go down the corridor to the
west to find Kruk’s lair.
Tanking Route
You will notice that the tanking route
makes the dungeon look straight forward. However, there are enemies to deal with
here. Look out for monkey archers and make your way through by slashing webs.
You will know whether or not you are heading the wrong way if you come across a
web that is too strong to slash. Your goal is to find a set of chests that will
open to find a combat damaged key. This is then used to open a door to
progress. You will then find a number of traps that can be disabled. This is
only temporary so be careful.
Kruk
Keep going west and you will find three
maniacal monkeys. The path then splits left and right, both ways have dodgy
ground to contend with. Once you reach Kruk, you will have to avoid a number of
melee attacks. Use your stamina potions to help you avoid the attacks and
retaliate with melee in kind. Once he is down, take his paw and make your way
out.
Your next task is to make a Kruk Monkey
GreeGree. You will need a Monkey Talisman and the paw to do so. Next, its time
to head through the tunnel from the first Old School Runescape Monkey Madness quest. Go to Zooknock
and get the monkey GreeGree made for you. Head out of the dungeon and go back
to Awowogei. You will be told that the monkeys are using the Gu’Tanoth Ogres
and the Troll Stronghold generals to plan an attack. Speak to Garkor to start
the next chapter.
Chapter 3
Use teleport to Trollheim and go into the
Troll Stronghold. From the entrance go down and left to find the room with
Kob. You will need to fight Kob until he gives up, after which you need to talk
to Kob again. Once you have done so, got to Gu’Tanoth and keep heading left
until you see Keef. Once again you will need to defeat this character, and
Protect from Melee comes in handy here.
Afterward, speak to Garkor then talk to
Assistant Lee Smith on the top of the Ape Atoll buildings. His locations vary
from the top of the jail to top of the main gate, on the building west of the
rune stall, and the top of the broken building. After speaking to Garkor again
go to the west and speak to the monkey guard to go to an airship platform. Go
through the maze and try not to get spotted by the ninja monkeys here. Find the
six satchels and pick them up, after which you will need to fill them with
explosives. Go to the east, then find and climb the green ladder. From here go
southwest and go down the blue ladder to find the satchels. Go back to the
ground floor then climb the cyan ladder.
Go down the red ladder next and go along
the path to get the explosives. Clicking the barrel will fill all of the
satchels, so do so and go back up the red ladder. Head down and use a satchel
on the floorboards here. Then go back to the ground floor and place a satchel
on the eastern beams. Use the green ladder again on the ground floor and head
across the vines. Go north and put a satchel on the weakened floorboards.
Then you need to go back to the green
ladder on the middle floor to reach the top floor. Head down to the gas
container and use a satchel on it. After that, go make it to the ground floor and
head back towards the boat. Just to the west of the entrance, you will see
support beams, so use a satchel on it. Go back to the boat and then speak to
Grankor, before heading back to Kruk’s dungeon.
Head north and equip the Kruk GreeGree,
then use the monkey bars. Then go through the passage that goes into Glough’s
laboratory. You will see a stunted demonic gorilla, so climb on it then go down
the stairs. You might need to use Protect from Melee again here to get past the
gorillas here. Afterward, use the holding area to get off the stunted demonic
gorilla and look for a chisel and hammer in the nearby boxes.
Your next task is to head upstairs and mess
with the device at the top. Use your chisel on the charged onyx before using
the deconstructed onyx over on the device you have just found. Now you need to
investigate the incubation chamber, after which you can talk to Garkor. He will
tell you to go speak to Awowogei and state that the trolls and ogres have
backtracked on the alliance, which will frustrate him and force him to cancel
the assault. Tell Garkor this news which will trigger a cutscene, which shows
Glough going ahead with the plans to attack.
Chapter 4
Head back to King Narnode Shareen and let
him know that the Gnome Stronghold is going to be attacked. You will be told to
ask the aid of Nieve, who can be found near the stronghold Slayer cave. Ask for
her help and she will agree. By going around the stronghold, you will notice
that tortured gorillas will be around, so be careful.
Let the king know and you will be informed
that the 10th Squad will handle business whilst you and Nieve go and
find Glough at the crash site. From there, go to the grand tree and head
northwest to speak to Garkor. Head through the crash site to find the cavern,
and be wary of the tortured gorillas outside.
Final Chapter
Make your way through the cavern and take
on the demonic and tortured gorillas within. Glough will then drink his mutagen
which transforms him. Nieve will be knocked away trying to stop him and will
be crushed by a boulder. This leaves you to deal with Glough by yourself, and
you will need to fight him within three different caverns.
In the first room, you can safely spot Glough
so do so until he moves into the next room. When he enters the second room, try
and lure him back to the first. Go along the north wall and you will find a
safe spot to attack him with ranged and magic. Go into the final room and then
use Protect from Melee if you are attacking from close range. If you are
attacking from a distance, then try using Protect from Magic.
After you have beaten Glough, you will be
teleported out of the collapsing cavern. Explain to Zooknock that Nieve died in
battle, after which you will be teleported to King Narnode. Inform the king
that Glough has been slain and the rest of his minions are trapped in the
collapsed cavern. You will be told that he’d received a message to say that
Awowogei has set up a peace offering between the mainland and the Ape Atoll,
which he will accept.
That’s it! You have completed the OSRS
Monkey Madness 2 quest. This is one of the longer quests in the game, and it is
challenging. But you can expect to receive 4 quest points, plus plentiful
Slayer, Agility, Thieving, and Hunter XP. You will also have access to the Crash
Site Caverns if you wish to venture there.
Did you manage to complete this Old School RuneScape Monkey Madness 2 quest? Let
us know in the comments section below!