Tuesday, May 28, 2019

WoW Battle for Azeroth: 5 Things That Weren’t Included in Tides of Vengeance

wow battle for azeroth tides of vengeance
Blizzard may have added lots of content to World of Warcraft: Battle for Azeroth in the Tides of Vengeance update, but there are still many things they failed to add. While Blizzard surely has good reasons for this, it’s still a shame when you think about the things that aren’t in the game yet. Here’s a look at some of the content you’ll have to wait for so start grinding or even buying WoW gold today so you’d be ready when they come.


The Battle or Dazar’alor and a New Affix

At BlizzCon 2018, developers announced that the raid named Battle or Dazar’alor would be included in Patch 8.1. This is because they want guilds to play current raids as much as possible. With no new raid instances for this patch, it’s safe to assume that there will be no item level cap increase as well. That means players don’t have to worry about falling behind until the next update is released.

Another thing they have also postponed until the next patch is the Mythic +, AKA seasonal affix for season 2, “Reaping”. While the season 1 affix, Infested, puts a Ghun’s parasite inside non-boss enemies, the 2ndseason’would cause all dead enemies to rise up and swarm the adventuring party every time they finish a 20% portion of the dungeon.

Next Season of PVP

Speaking of season 2, the next season of PVP will be released in January. This is a good decision on Blizzard’s part but some players disagree, as they believe that it could cause a few balance issues.

A poster in Battle.net forums even said: “many large and untested changes are going to be live which opens the door to last-minute rating gains with new traits/ abilities/ changes/gear scaling that may truly capture the mastery of players of these new mechanics.”

Will that actually be the case or not? The answer to that will be on the next update.

The Last Two Allied Races

One of the things that were heavily promoted in Battle forAzeroth was allied races–variations of already existing races–being selectable as characters. While most of these new inclusions to the lore and options to the character creation are already available since the launch of the expansion, two have yet to see Azeroth’s light of day. For the Alliance, that would be humans of KulTiras. As for the Horde, it would be the Zandalari trolls.

Players who are excited for these two can’t be blamed for being impatient. Especially for the latter, as it was advertised before the Mag’har Orcs. But according to Blizzard, the wait is inevitable but necessary, as they believe that the lore should take precedence before gameplay in this issue.

The Additional Azerite Gear Ring

The Fifth Azerite GearRing is also something that didn’t arrive in the game in Patch 8.1. A buff to something players have been claiming as underwhelming, players were expecting to find it in Tides of Vengeance. It goes without saying that those expectations have been shafted, but thankfully Blizzard, despite the delay, will add it to the game (hopefully) really soon.

Flying, Finally?

Last but definitely not least would be the ability to fly. Players not being able to fly at the start of expansions has always been an issue big enough to be discussed in online gaming forums, so it’s no surprise that it’s still the same this time around. Thankfully, Blizzard is hinting that there will be certain parts of the Pathfinder 2 quest line to be added to the game really soon.

As much as game devs would like to add as many things as possible in a single update, there are certain reasons, valid or otherwise, why some content has to wait. It’s a good thing that Blizzard, despite their shortcomings, does its best to correct its mistakes and deliver on its promises when the time is right—or when they finally got their stuff together.



Wednesday, May 22, 2019

Tips and Tricks: How to Change Resolution in Escape from Tarkov



In first-person shooters for PC, getting the right settings is vital to success. This is because it determines your game’s performance, which in turn is an important factor that determines your gameplay. It’s true for almost all titles, including Escape from Tarkov. To fine-tune your game so you can have a smooth game time, follow this guide.

Checking the Files

Let’s begin with the small yet helpful things that can give your game a performance boost. For the first one, do the following:
  •        Open the location where you installed Escape from Tarkov. This is often in the Program Files.
  •       Right-click BsgLauncher, then proceed to Compatibility Settings.
  •    Under settings, make sure that the checkboxes for ‘Override high DPI scaling behavior’ and ‘disable full-screen optimizations’ are ticked.

Next would be the following settings:

For V-Sync, make sure this is off, as it causes lag. Why? Because if your GPU doesn’t churn out a frame rate that matches your monitor’s refresh rate, V-Sync will cut your frame rate to half. Plus, it’s not really a requirement anyway.

As for the whole “Limit to 60 FPS” option, don’t. If you have a good GPU, you won’t be able to make the most out of it if you turn this off.

Then there’s SSAO. For the not-so-tech-savvy, this means Screen Space Ambient Occlusion, which renders shadows that surround certain objects. They’re called ‘fake shadows’, and they can only be seen from your perspective. It’s better for this to be turned off, as it lowers your FPS. Do the same thing with Contact SSAO, which determines the amount of light that scatters shadows created when a light source hits a particular area. Unless you want prettier graphics, then you should turn it on.

All About Quality

Now it’s time for the more generic quality settings. First is Overall Graphics Quality. It’s preferable to set this to Medium. This is about having a smoother performance so you can get those Escape from Tarkov items (which you can later sell through Escape from Tarkov trading), not a higher definition of graphics, so just make do. If you don’t want to compromise, you can choose to set it to High. There is little difference between High and Ultra, so there’s practically nothing to gain in choosing the latter.

On the other hand, if you want to see your enemies better, set it to Low. It’s going to make the game a lot less aesthetically pleasing, but hey, you get a leg-up against your opponents.

As for Texture Quality, have this set to either Medium or High. While the former is better if you strictly prefer performance, having it on High won’t cause much of a slowdown. Now when it comes to Shadow Quality, it’s a tricky choice. If you increase Shadow Quality, the shadows are going to be a lot darker, making players hiding in these areas more difficult to find. If you want some sort of “fairness” and balance, keep it in Medium. But if you want a full competitive advantage and don’t care what people will say, put it on Low.

Detail and Clarity

For Object LOD Quality, keep it at 2. LOD means level of detail, and it determines how dense an object’s mesh is when the object in question is far from the player. Regardless of what your PC specs are, it’s better off at 2, as increasing it doesn’t make a significant amount difference.

Last, but definitely not least is Overall Visibility, which is pretty self-explanatory. While it may seem like a good idea to max this, doing so will take a toll on your PC, so you’re better off having it in the middle.

So there you have it–the most ideal Escape from Tarkov settings for players who want to have a bit of an edge over other players. On the plus side, due to these settings being much less demanding, your rig will be seeing some sort of relief.