PlayerUnknown's Battlegrounds is - without question - the biggest game in the world right now, so Microsoft's current console exclusivity for the title is obviously a big deal. Equally without question is that the PC game is notorious for its work-in-progress visuals and wobbly performance. With that in mind, some might say that it's somewhat miraculous that any playable version of PUBG is possible on a console right now. From another perspective though, what's clear is that the current build of the game is a long way short of the standards expected from a polished console release.
PUBG on Xbox One starts up promisingly enough with a decent, attractive front-end, but once you've moved on from character creation to your first in-game lobby, you're instantly besieged by low-resolution textures that seem to be failing to stream in properly, combined with performance just above or below the 20fps threshold - depending on whether you're playing on Xbox One or its significantly more powerful 4K counterpart. Continue Reading full story here
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